Join beta testing community

We create Polydust for you and we need your feedback. Fill the form below to reserve your beta spot and start testing Polydust!

Start beta form

IMPORTANT! Limited spots for beta tests

Because we want to analyze our testers feedback very carefully and individually, there is a limited number of spots for beta tests. If you want to increase your chances to be chosen, please explain your motivation at the end of the form.

Changelog

Build 4 (8th May 2017)
- NOTE: PLEASE REMOVE THE PREVIOUS BUILDS BEFORE INSTALLING THIS ONE.
- ADDED: Polydust Cloud
- ADDED: Projects and Scenes Browser
- ADDED: Export to OBJ and STL
- ADDED: Reflection
- ADDED: Light Shadows
- ADDED: Gizmo modification
- ADDED: Export to PNG (with/without transparency)
- ADDED: Saving dialog
- FIX: bugs
- FIX: Multiple objects rotation and scaling
- FIX: Selection bug
- FIX: Undo for Insert Edge Loop
- FIX: Symmetry for Y and Z axis
- FIX: Gizmo size on iPhone

Build 3 (18th March 2017)
- ADDED: creating primitives is now interactive: you can adjust parameters and see changes right away
- ADDED: point and directional light visualization
- ADDED: double-tap to center camera on object
- ADDED: parameters to adjust the Ambient Occlusion
- FIX: bug with palettes not saving within scene
- FIX: Invert selection bug
- FIX: sphere had polygons not connected on creating
- FIX: scene load/save objects hidden bug

Build 2 (6th March 2017)
- FIX: bug add and hierarchy is grayed out when in sub-object
- FIX: gizmo doesn't update after undo/redo
- FIX: can't add or access hierarchy when selecting a new scene
- FIX: new scene has now Directional Light by default

Build 1 (3rd March 2017)
- initial build

Spread the news!

If you want to help us even more, please share our website to let us reach more users. This will let us ship our product faster and ensure it works perfectly!

What will you get?

Here is just a few of the things you will gain after joining Polydust betatesting.

Get price discount


You help us improve our software, we help you get it cheaper. Seems fair, right?


Eliminate all bugs


Each user has his own way of using apps. With your help we can eliminate the most cunning bugs.


Try before others


Join the special group of people who will have the opportunity to create first models in Polydust ever!


Help making UI flawless


Analyzing your feedback, needs and ideas gives us opportunity to improve Polydust UI. This way you'll create amazing models fast and pleasantly.


Influence the features


You love a feature and want it to be more exposed? You don't want to see an another one? Want to have a new one? We'll do it for you.


Get special thanks


We will publish a list of people who helped in creating Polydust on our website.