Merry Poly Christmas!
December 25, 2018
While Santa put gifts into our socks, we were asked by him to prepare a gift for all of our users. The fresh winter Beta 16 with exciting annoucement and new features is ready! It will be released as...
Beta 12 is out!
July 17, 2018
New features: - AutoSave (the app saves your work automatically every 5 minutes to ensure you don't lose your precious work) - Transparent Material support Bugfixes: - FBX Export crash fix - Square...
Polydust Beta 10 is out!
June 12, 2018
The first, the fifth, the fiftieth... the mysterious numbers are growing. One after another the bugs start to fill up the empty walls of our office. It’s a never-ending story. Bugs show up and then...
You are back! So are we!
April 23, 2018
Warning: Exciting news coming up. During the past year, we have received outstanding feedback from you guys! We cannot express how happy we are thanks to your hard work! Your input helped us shape...
Free Assets For Our Users
November 21, 2017
Hi! Today is a great day! We want to announce packs of free assets for our beloved users! A 3D Modeling Course The course takes you from a point of knowing nothing to being able to model simple 3D...
Public Alpha is coming!
February 28, 2017
Hello again! It has been another long break since we wrote. It was the most intensive work month we had have ever had with Polydust! The great news is that we are ready to open our software to...
Alpha preparations are completed!
January 30, 2017
Happy New 2017 Modeling Year! It's been quite a long time since we last wrote anything. It didn't mean we didn't work on the project, quite contrary! All the preparations for the alpha version are now...
Introducing myself + progress update
December 21, 2016
Hi, everybody! My name is Wojtek and for couple of weeks I'm a proud member of Polydust team. Most of my career I've been working as a programmer, however I have some experience in other related...
Cloud is done
December 12, 2016
A very quick update - our cloud system is done. The next steps are to finish the in-app browser, file save/load (serialization) and undo/redo. After those steps, we will proceed to implementing the...
Progress update with first screenshot
November 24, 2016
I think this is a very important update to you all. Probably the most concrete piece of information about the product BEFORE it is released.
Website Prelaunch
November 16, 2016
Today we pre-opened the website to public. We still didn't start to gather the community but there were quite a few website views already. Before launching the website, we needed to contact a few...
Why Polydust?
November 6, 2016
Hi! I'm Piotr and I'm the troublemaker here at Polydust. For the past few weeks I was coming up with the idea for Polydust.